Shared Changes (CS:S, DoD:S, TF2, HL2:DM)
ServerBrowser now sorts by ping by default once again.
Fixed Mac crash on launch when running Mac OSX 10.5.8.
Fixed spectator bug where spectating a Sniper looking through scope didn't zoom fov
Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released
Product Update - Valve
Updates to Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
Fixed a bug with voice recording intermittently not recording after playing in a level for a while (Mac)
Fixed a rare client crash caused by text rendering (Mac)
Updated the server browser localization files
Counter-Strike: Source Update Released
Product Update - Valve
Updates to Counter-Strike: Source have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Counter-Strike: Source
Made stats reporting less verbose in an effort to reduce server hitches at round end
Added a server convar "sv_noroundstats" for server admin to turn off stats reporting if the server is hitching at round end. This shouldn't be necessary since the stats have been made less verbose
Counter-Strike: Source
Prevent AWP cycle time exploit using quick switch
Fixed bug causing HUD History to display item pickups from nearby players
Increased sized of HUD History resource to prevent clipping
Changed grenade damage so that it always hits HITGROUP_GENERIC and takes into account armor for damage calculations
Reduced standing and moving accuracy for pistols
Decreased accuracy while moving with sniper rifles
Added additional legacy mode (3) to cl_dynamiccrosshair
Updated the localization files
Counter-Strike: Source Update Released
Product Update - Valve
An update to Counter-Strike: Source has been released. The update will be applied automatically when your Steam client is restarted. The major changes include:
Limit the effective FOV of players using wide-screen resolutions with aspect ratios wider than 1.85:1. The sv_restrict_aspect_ratio_fov ConVar can be changed to remove the restriction or make the restriction also apply to full-screen players.
Fixed a demo playback crash
Changed the way bot counts are displayed in the server browser: the bot column is now next to the player column and always visible. Bot count is no longer subtracted from maxplayers.
Adjusted error messages on servers when players drop due to Steam authentication failure to be more clear
Additional important server messages now go to the server log instead of just the console
Fixed the HUD radar not using the correct colors for players
Fixed the HUD radar background disappearing after level change
Fixed the class menu models not animating correctly
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