Cinematic Mod for Half-Life 2

Given our kin-ship with HalfLife 2, here is a separate forum to discuss anything related to HalfLife 2 and the various Mods out there (eg, Gary Mod, Zombie mod etc)

Cinematic Mod for Half-Life 2

Postby Dr Feelgood on Wed Feb 08, 2006 12:26 am

This is a fantastic way to re-experience Half-Life 2. The FakeFactory team has added tons of high-res textures, a classical Hollywood style score, and more realistic weapon power to the game.

They seem like small additions but it really adds up when thrown together in the final mix.


What is this:
- The Cinematic Modification adds Hires-Textures to all human characters, some non-human characters, nearly all items, walls and vehicles (and the vending mashine of course). (Hint: If you prefer the original Low-Res Textures, delete or rename the "materials" folder inside the Mod.)

- It replaces the original HL2 music with a more classic score in the style of large Hollywood productions, that fits to the specific game-situations. More orchestral, more ambient, with unique themes for combines and Alyx. (Hint: If you prefer the original HL2-music score, delete or rename the "sound" folder and the "scripts" folder inside the Mod.)

- It adds a new weapons-balancing and strengthens all the weapons to a more realistic level. No more firing numerous rounds at the combines; kill them with 3 to 5 direct hits, just like in real-life combat, but beware: Your opponents weapons are comparable. After 3 to 5 direct hits (or 1 direct headshot) you *will* be killed. (Hint: If you prefer the original Weapons balancing, delete the file "skill.cfg" inside the Mod's cfg-folder)

- The additional Insane Hires Props are previous unreleased Hirestextures for nearly all props in the game, even little items like binders, computerparts, doorlocks and so on. The huge amount of details will give your HL2 virtually the look of a render-intro, but be warned: The amount of new textures will tax your hardware to the limit. Better don't use this pack with outdated DirectX8 cards. Don't even think about it, unless you are using a 256+ MB card.


Supplementing Info for users of the FAKEFACTORY HiRes Packs: This pack combines all the FAKEFACTORY HiRes Packs together and adds some new ones. Just override the allready installed textures with the new ones in this modification.



Replaced Textures:
------------------
nearly all Lores or Low-Detail textures



Requirements:
-------------
- Half-Life2 installed

- A graphics-card, that can handle 2048 x 2048 pixel textures (any DirectX9 card should be okay). - plenty of RAM (you will see some ingame-stuttering with less than 1.5 GB ram)



Installation:
-------------
1. Unzip the archive to your harddisk.

2. Open the unziped archive and copy the "FAKEFACTORY_Cinematic" and the "fakefactory_cinematic_german" (inside "1. MOD Directory") folder to your <path to SteamApps>/SourceMods/ folder and overwrite all previous files..

3. Install the XVID-Codec, if not allready installed (no restart required)

Restart Steam, choose "Third Party Games -> FAKEFACTORY Cinematic Mod" and enjoy a new Half-Life 2 Singleplayer experience.

First Run will take significant longer, because the source-engine builds the audio-cache files.



OPTIONAL:
---------
For all user, who wants a more VALVE-style Alyx, copy the "materials" folder inside the "Alyx VALVE Style (Optional)" directory to your MOD directory (<path to SteamApps>/SourceMods/FAKEFACTORY_Cinematic), overwriting old files.



Installation for Garry's Mod:
----------------------------
If you want to use the new Hires-Textures with Garry's Mod, copy all content inside the "materials" folder (you'll find this inside the FAKEFACTORY_Cinematic dir) to the according folder in Garry's mod, usually: <path to SteamApps>/SourceMods/gmod9/materials



Deinstallation:
---------------
Delete the folders: <path to SteamApps>/SourceMods/FAKEFACTORY_Cinematic <path to SteamApps>/SourceMods/fakefactory_cinematic_german>



TROUBLESHOOTING
---------------
IF YOU GET ASYNCHRONOUS SOUNDS, DO THIS: Search the file Autoexec.cgf in the MODS cfg folder for the line <snd_mixahead "0.7"> and change it to <snd_mixahead "0.1">


Legal notice: Used Soundsamples are copyright-free to my knowledge, picked from several free soundtrack teasers. If you encounter a copyrighted song, please contact me, so i can remove the file.

Parts of the bumpmaps are from OGG HAGE MOD with permission.


Have fun,
FAKEFACTORY


http://www.filecloud.com/files/file.php?file_id=2869

Downloading now and gonna give it as try.
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Postby Dr Feelgood on Wed Feb 08, 2006 8:41 pm

Just go around to having a go with this mod.

All I can say is WOW!!!

This is the version Valve sould have made originally.

All new High Res Graphics and Textures

Brand new Soundtrack (very Hans Zimmer like)

New Sound Effects

Some screenies for you to look at:-

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As you can see the faces look more real, new vending machine texture, new Haz Mat suit texture and new textures on the buildings.

I thought my PC wouldn't be able to handle it after reading the requirments but so far I have no problems, I've got 128mb GFX Cards and 1GB Ram.

Well worth a go.
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Postby The_Pope on Wed Feb 08, 2006 10:20 pm

Alyx loks about 45 :S

doesnt impress me tbh
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Postby Zeemlapje on Thu Feb 09, 2006 3:00 pm

The_Pope wrote:Alyx loks about 45 :S

doesnt impress me tbh

Then turn up your settings and pump up the AA and AF :P It looks hot :)

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Postby Elghanz on Thu Feb 09, 2006 3:43 pm

I might download it actually but...

Zeem are you some anti-female person? Why is your sig beating up women LOL!


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