Update to HL Engine in Oct ? to support Dual – Quad core C

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Update to HL Engine in Oct ? to support Dual – Quad core C

Postby dread on Thu Aug 16, 2007 10:01 am

Anyone know if this is true ?

I was reading last night about this on another forum...

Iam in the process of upgrading my current machine and can't make my mind up to get a dual or quad .. if the HL2 engine was updated to support quad that would make my mind up :)


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Postby Rieda on Thu Aug 16, 2007 10:16 am

It will be eventually, Not sure on the exact date.. but it will be.
Over and out.

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Re: Update to HL Engine in Oct ? to support Dual – Quad co

Postby gandy on Thu Aug 16, 2007 10:43 am

dread™ wrote:Anyone know if this is true ?

I was reading last night about this on another forum...

Iam in the process of upgrading my current machine and can't make my mind up to get a dual or quad .. if the HL2 engine was updated to support quad that would make my mind up :)


no its not true...

the source engine will be able to mullti-thread which some single cores can do and have been able to do for a long time.

So the dual core support is a false claim as not even valve claim EP2 will support dual core. They Claim it will support multi thread which is not the same thing.

As for it being ported to to all the old source games its almost like that statement has been retracted by valve. so it is a wait and see if we get it.
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Postby dread on Thu Aug 16, 2007 10:54 am

Thanks for the quick replys, I think I will prob go with the 3gig dual intel that is...


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Postby CraKinShOt on Thu Aug 16, 2007 10:56 am

You can make multi-thread specifically multi-core by setting the affinity of threads... but I don't know why you'd want to as OS just manages it.

The problem with multi-threading is deciding with aspects of the game can be run in their own thread... AI is probably the easiest and thereafter the system solvers for the skeletal animation system... physics as well I imagine, if done right.

It may be that valve only start off with having 2 threads in which case the quad core will not be fully utilised.

But yes, I believe hyper-threading enabled processors simulate having two cores.

dread™ wrote:Thanks for the quick replys, I think I will prob go with the 3gig dual intel that is...


Core 2 Duo is better tbh. Unless you are refering to a retail version of core 2 duo that it factory clocked at 3 ghz?
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Postby dread on Thu Aug 16, 2007 1:14 pm



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Postby Yik on Mon Aug 20, 2007 12:02 pm

there should be some new intel price cuts september 2nd


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Postby dread on Mon Aug 20, 2007 1:49 pm

Thanks Yik thats worth remmber'in..


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Postby Sc(x)ttish Duck Hunter on Thu Aug 23, 2007 5:06 pm

Go for the Q6600 but you should probably get retail, not the EE.
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Postby Nelsaidi on Thu Aug 23, 2007 5:48 pm

Sc(x)ttish Duck Hunter wrote:Go for the Q6600 but you should probably get retail, not the EE.


And im pretty sure you can overclock it to 3 ghz +,
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Postby TC on Thu Aug 23, 2007 6:51 pm

When I spoke to Valve on the phone recently we discussed this and yes they are upgrading the HL2 engine to be multi-threaded and all their existing HL2 engine based games will be upgraded to use it in the following months. This has come out of their work preparing the engine to support HL2: Episode 2.

It will use two main threads: One thread will support the physics and game play and another will handle all of the graphics and 3d world affects. A dual core processor will really give you most of the advantage of this.

They do hope to get this completed by the end of the year though no date is fixed.
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