SMOD Tactical Delta 5.56

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SMOD Tactical Delta 5.56

Postby n0rd on Fri Feb 06, 2009 4:24 pm

Here is a damn fun MOD to CSS! There are codes for it to enter in the console!

Here is the game http://www.smod-tactical.com/ and then Downloads!

This is a movie if you are curious about how it looks!
[youtube]http://www.youtube.com/watch?v=1G4fn8dyank&feature=related[/youtube]
(It's not a good movie to be eager to play it)

Here is some codes!

MISC
exec neo (matrix mod=rocks, you must test it!)
god | Invincibility
notarget | Invisibility
thirdperson | Change to third person point of view. It is suggested you bind it to a key.
firstperson | Change to first person point of view. It is suggested you bind it to a key.
bind “key name”/“command” | This binds a certian key to an action or specific command. Replace ~ with the specified key and put the command/action in quotes. You may enter multiple command binds by butting ; between each line.

BULLETTIME
bullettimesim | Enables or disables bullet time
bullettimesim_bulletspeed | [i]Adjusts the bullet time bullet speed of the npcs
bullettimesim_playerbulletspeed | Adjusts the player bullet speed in bullet time
bullettimesim_damagemultiply | Adjusts the damage multiplication in bullet-time
bullettimesim_forcemultiply | Adjusts the bullet force in bullet time
bullettimesim_checkinterval | The interval which does the on-target hit decision of the bullet is set at second. 1 = 1 second. Try experimenting
bullettimesim_disable_ai | Disable ai whilst in bullet time mode

IMPULSE
impulse 100 | Activates flashlight!
impulse 101 | All weapons and the suit are given to you.
impulse 95 | Fireworks!
impulse 96 | Fireworks!
impulse 90 | Shows the coordinates of the Eye, and Player model Camera Positions.
impulse 200 | The weapon view model is made invisible
impulse 111 | Night vision. Wears down energy 2 times that of the flashlight. (DX9 exclusive use)

SV
sv_cheats | It turns on cheats with a value of 1; and naturally turns off with a value of 0. At game startup it's a good idea to enter the command. This way you can access many of SMODs features and other commands.
sv_maxspeed | Sets maximum drift speed.

CROSSHAIR
crosshair_vis_in_ironsightmode | Enables crosshair to be visible in ironsite mode
crosshair | Enables crosshair.. 1 is default 2 is custom
crosshair_color | Sets crosshair color
crosshair_data | Sets the customization of the custom crosshair.

The following custom maps are working in SMOD: tactical

cs_cabaret
dm_motel
dm_mine_enhanced
rp_cscdesert
cs_assault
cs_militia

if you need more codes, so just tell me! :D


Excuse me that it was so messy :?

Now it's just to test it! Believe me it rocks! (at least for a while :D )
Last edited by UK_sniper on Fri Feb 06, 2009 5:12 pm, edited 1 time in total.
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Re: SMOD Tactical Delta 5.56

Postby UK_sniper on Fri Feb 06, 2009 9:53 pm

have to say that mod does look sweeet.

guessing its only a single player mod tho? :(

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Re: SMOD Tactical Delta 5.56

Postby n0rd on Sat Feb 07, 2009 7:40 am

Yes, unfortunately it's only a single player mod, but there's so much fun with exec neo (matrix mode). But this's fun for a while anyway. :D
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Re: SMOD Tactical Delta 5.56

Postby UK_sniper on Sat Feb 07, 2009 11:28 am

ah ok!

will be downloading this now. remember using the bullet time mod on hl2 but never on css :D

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Re: SMOD Tactical Delta 5.56

Postby n0rd on Sun Feb 08, 2009 9:13 am

DON'T USE THE MINIGUN WHEN YOU USE exec neo!!! the game can freeze!
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Re: SMOD Tactical Delta 5.56

Postby n0rd on Fri Feb 13, 2009 4:38 pm

there may be a little whimsy to install :?
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Re: SMOD Tactical Delta 5.56

Postby UK_sniper on Fri Feb 13, 2009 5:22 pm

was playing this over the weekend. tell ya wat its pretty addictive playing hl2 again with neo mod! lol

i think that minigun + neo mode maybe just ur pc mate. i was able to do it thru most of ravenholme no issues :)
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Re: SMOD Tactical Delta 5.56

Postby n0rd on Sun Feb 15, 2009 1:49 pm

it is that the computer may freeze if you use the minigun + neo mod (my do not, but my friend's computer does)
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