Alias' Maps

Forum for discussing the new Portal 2 level designer and maps created with it.

Alias' Maps

Postby alias on Wed May 30, 2012 7:16 pm

I do have more maps but they are private to friends only. That is due to them require a bit of playtesting. Oviously, i am not a hard one on accepting invites though. Especialy if you mention it in here. All maps i post here are public.

I aim a portal 1 style where maps are average in difficulty. They do require some thinking but arent going to expect the maximum out of you.

Instead, my maps provide shortcuts by thinking (with portals) similar to the chalenges that exist in portal 1. Obviously, on first try you very likely wont find out how to perform those or where they are. But at trial and error (or just skill) you might actualy find the tricks required to finish it. And sadly valve doesnt allow you to actualy add those chalenges in the map. So for that i sadly have to show you the target here already.

Have fun.

Btw, i would like it very much if you also comment on the workshop page. Thanks already.

Chamber 1:
http://steamcommunity.com/sharedfiles/f ... d=74359177

Image
Chalenges:
Bronze: 11 Portals
Silver: 7 Portals
Gold: 3 Portals



Chamber 2:
http://steamcommunity.com/sharedfiles/f ... d=74616924

Image
Chalenges:
Bronze: 10 Portals
Silver: 6 Portals
Gold: 4 Portals



Chamber 3:
http://steamcommunity.com/sharedfiles/f ... d=74792067

Image
Chalenges:
Bronze: 16 Portals
Silver: 12 Portals
Gold: 8 Portals



(im aware, no #4)

Chamber 5:
http://steamcommunity.com/sharedfiles/f ... d=74998582

Image
Chalenges:
Bronze: 15 Portals
Silver: 10 Portals
Gold: 8 Portals
Special: 8 portals, no sentries taken out

Last edited by alias on Wed Oct 03, 2012 9:10 pm, edited 2 times in total.
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Re: Alias' Maps

Postby alias on Fri Jun 01, 2012 7:48 pm

I added the 2nd chamber.

Both of these maps were old so obviously had a chance on more playtests. Kinks was the one providing the info before the final version in those. Yeti already commented on my first 1 chamber in final version :D
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Re: Alias' Maps

Postby cowboyfromhell on Fri Jun 01, 2012 8:25 pm

Thanks for the links mate <3
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Re: Alias' Maps

Postby Frying Dutchman on Fri Jun 01, 2012 8:38 pm

Need to play these badly.
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Re: Alias' Maps

Postby alias on Mon Jun 04, 2012 7:31 pm

As the workshop provides collections i already prepared a simple 100x100 logo for that (note, it only accepts 195x195 or larger which then gets scaled down).

Anyway, at full scale:
Image

I know, not everything is full res and the backgrouns is very likely a placeholder for an ingame screen. Not to mention that i probably want some number on it. But that can wait.
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Re: Alias' Maps

Postby alias on Sun Jun 10, 2012 7:16 pm

Chamber 3 is now public!
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Re: Alias' Maps

Postby alias on Fri Jun 15, 2012 7:54 pm

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A current WIP, note it has a major flaw alowing you to skip the map entirely
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Re: Alias' Maps

Postby kan on Sat Aug 18, 2012 1:40 pm

I thought we called them features.

Huge thanks to Xerxes for the sig :)
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Re: Alias' Maps

Postby alias on Mon Aug 27, 2012 5:06 pm

Note that the image you commented old was a month old. the map already has its exploits fixed.

And yes, there is still a massive shortcut that IS a feature.
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Re: Alias' Maps

Postby alias on Wed Oct 03, 2012 9:09 pm

Now on the workshop!
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Currently working on: MvM Intercept (2nd place on phase 1 (layout stage) of the TF2Maps contest)
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