OK so as this map was never made for server 1 I've gone back to it as it's become quite a common map on there. It got good feedback at the map test last night but for those who wern't there here are the main changes:
Made an extra set of stairs out of T spawn to both make it easier for Ts to get out, and help the CTs get the spawn campers if it comes down to that.
Marked the bombsites clearer so hopefully there will be less confusion at B. You can also plant in that little enclosed bit by the door at B so you have more cover.
Made a load of hallways and doorways slightly wider.
I've changed the dynamic of the inside/upstairs route to B. Before some CTs spawned really close and were able to take the inside over pretty easy. It's almost 100% going to the Ts now unless CTs push in numbers. The CTs can still get downstairs to B 1st but it should be harder for them to hold it off, which should make the map more interesting.
Changed the route to A a bit, as it was very hard for Ts to get into the final building as 3 or 4 CTs would camp the doorway.
There are now 64 spawn points (46 on the other version) so it should be less crowded at the start.
Last edited by LurkyUK on Wed Jul 31, 2013 11:47 am, edited 1 time in total.