I'll post my progress here so I can get feedbackhttp://files.ukcs.net/11739/parthenon.zip
I've lowered the brightness as the new lighting was not something I was passionate about keeping so I'll compromise
The Parthenon now has the same dimensions as the original (except in height, sorry). All the columns around it are the same width as before (ukcs_b3 has really skinny ones) and its only 2 steps high so that will stop the snipers having an unfair advantage (something I didn't notice until you mentioned it now all I see is little CT heads popping out in the background)
The sunlight is the same as the original and I've replaced a lot of the white brick textures with the darker/golden bricks that the original uses, albeit using the correct scale so they don't look stretched. I think it has a nice balance now.
I've added some ivy to add colour to some of the walls. I can't add windows because there isn't a window model that fits in on this map so it's hard to decorate the walls.
I've lowered a wall at the back right (to the CTs) so you can see more background trees/mountains. I don't think it will affect gameplay at all as there was never any need to bounce grenades off that wall anyway.
The boxes/balcony is bad to its original state so you need to boost to get up there again
The layout of the rest of the map is the same as I didn't change that in the first place. So apart from inside the Parthenon at A the layout is the same. I don't think I will have the inside the same as the original because the scale is very weird and it feels like I'm playing one of those rat maps when I'm inside A.
Let me know what you think. The reflection on the ramp going up to B isn't staying, I was just testing out a high res reflection but I don't think it looks good.
I do want to create a great map. I'm only trying to help UKCS out and contribute. A lot of other servers have their own versions/extend versions of maps but they are usually bad quality. I think it's a great thing for UKCS to have good quality custom maps built specifically for this server that run really smooth with 64 players. I've already seen a few other servers playing my _ukcs maps as well so it's some advertising as well as some reassurance that they are pretty good. I would just appreciate it if you guys were more positive about making things better rather then complaining every time one of these maps come on because it's going to convince newbies who don't even know the originals that these versions suck, when I think it's more about not wanting to relearn the slight differences.
I know I keep saying people just seem to hate change but I'll give you a few examples. No one complained when I released cs_exile, which was based on cs_italy_reloaded_final, because this server didn't run that map so people didn't know the differences. But when I make a change for it to become de_exile_ukcs (which I think is so much better) everyone moans because they are used to the old one.
Same with pariah. I don't believe this server used to run cs_twilight back in 2006 so when I updated that to become pariah no one complained but now I've done this de_pariah_ukcs people moan about the change. People on SkyBlueGaming in 2006 however, did moan like hell about the original pariah because they did run twilight and hated what I did to it.
Once people get to know the new versions they'll soon stop going on about "I prefer the other version". de_pasdequariter_ukcs, de_nioroon_ukcs, de_exile_ukcs and I suppose de_3rdstreet_ukcs have been on the server for a while now and no one does this any more with these. they just play the map and hopefully enjoy it.
lets all just make the server better