Server #2 Maps

CSS Map Discussion (Not for map development, see other forum)

Server #2 Maps

Postby Little_Devil on Mon Aug 12, 2013 1:16 pm

Quite simply put, a server by server approach is needed so that players can get the most out of game play on UKCS CSS servers.

As such I am creating 2 new Stickies for maps specific to particular servers. In this case these are server #2 maps.

This does not mean that maps will al be different, since many maps are good for a cross section of all servers with large and small numbers, that are well liked by all.

However we do know that in the main Server #1 players can be different to those players that frequent server #2, and as such a choice of maps can and should be made for player preferences by server number.

More general new map choices for all servers should be posted here viewtopic.php?f=17&t=48027

Please post below maps that you would be interested in seeing exclusively on server #2.
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Re: Server #2 Maps

Postby LazyGun on Sun Feb 23, 2014 9:05 am

Parthenon original
Pariah original
Pyramid original
Please :)
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Re: Server #2 Maps

Postby Little_Devil on Sun Feb 23, 2014 3:50 pm

At what time of day.
I am willing to schedule time slots for the old maps if there is enough interest for those maps. No more than a 2 hour window at any given time, with at least an interspersed two hour break so a newer version can be put on.
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Re: Server #2 Maps

Postby LazyGun on Sun Feb 23, 2014 4:47 pm

10pm-12 if you would be so kind :)
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Re: Server #2 Maps

Postby lambnut on Mon Feb 24, 2014 1:49 am

I would like Parthenon original more on server 1, never seems to come up on map choices...
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Re: Server #2 Maps

Postby BreeZe on Mon Feb 24, 2014 10:04 am

It got removed and replaced with the newest version for a reason. So id be highly opposed to seeing it back on server1.

Nostalgy is cute, nostalgic map logic is game breaking on a 60+ player server.
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Re: Server #2 Maps

Postby Synaphix on Mon Feb 24, 2014 10:26 am

We have edits to some original maps due to the player size as mentioned above which is why we have had those altered and as for #2 it can work as it is quite a bit less player wise so the spawn point wouldn't be much of an issue.

With the time of some maps Lazy suggested I agree as around 9-12 is where they are more suited last time I played there (not been on css for awhile much due to health issues but when I was on #2 a lot at nights it was prime times for us).
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Re: Server #2 Maps

Postby LazyGun on Mon Feb 24, 2014 2:34 pm

It does say server 2 in the thread title Breeze :)
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Re: Server #2 Maps

Postby BreeZe on Mon Feb 24, 2014 6:24 pm

I know but read the post above mine? Thanks.
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Re: Server #2 Maps

Postby MrsRapidByte on Fri Mar 21, 2014 10:42 am

Any chance of removing cs_militia_tm2 from night time rotation please? as it empties the server, it's horribly one sided and gets loads of complaints.


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Re: Server #2 Maps

Postby Little_Devil on Fri Mar 21, 2014 3:44 pm

@ MrsRapidByte Sure thing not a problem.

General Message and suggestion to all
Have a read at this and let me know what you think. viewtopic.php?f=17&t=61546#p7101286

I have had a suggestion of a dedicated vanilla map server, however I tend to think that server #2 could be changed over to this type of server at specific times of the day, as a trial.

Let me know what you think.
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Re: Server #2 Maps

Postby MrsRapidByte on Mon Jun 30, 2014 4:05 pm

de_escape_b1 please :)


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Re: Server #2 Maps

Postby Little_Devil on Mon Jun 30, 2014 7:58 pm

Added to list
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Re: Server #2 Maps

Postby MrsRapidByte on Mon Aug 18, 2014 6:54 pm



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Re: Server #2 Maps

Postby Little_Devil on Mon Aug 18, 2014 10:59 pm

I will check those out although at a glance I can see some that are familiar and been on the server.
I will of course check to see if these are the same or not.
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Re: Server #2 Maps

Postby MrsRapidByte on Mon Aug 18, 2014 11:26 pm

Thank you <3


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