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PostPosted: Mon Oct 17, 2005 10:05 pm
by weetabix
Back on the subject of ranks, I think bonuses for flag points should be lower than 100, maybe just 30 for single flags and 60 for bigger captures. Single flags should be enough to cover the cost of dying to get the flag but not much more since they are captured easily if you're willing to die for it.

Flags that take more people to capture should be rewarded more, and I agree with winning teams getting points but I don't think the enemy sould lose points for it, getting killed by the enemy when you can't shoot back is bad enough a punishment.

PostPosted: Mon Oct 17, 2005 10:31 pm
by jp
how is captureing a flag easy tbh with 25 ppl most with mgs next 2 it i agree 100 is 2 much but u should get more than u would 4 a kill as this game is about objectives (flag capping) otherwise its just gonna turn into a cs clone tbh

PostPosted: Mon Oct 17, 2005 10:39 pm
by Firebreath
Unless we could set the flag cap points higher, the further the flag is in the enemy base? Becase getting the last flag is very difficlt?

If that may be poss not sure? It would mean setting each maps cap points individualy though?

PostPosted: Tue Oct 18, 2005 12:25 am
by weetabix
the centre flag in that map with the sewers gets captured repeatedly, as would the centre flag in the bottleneck one if people knew it would be worth dying a couple of times for the points that capping it get.

PostPosted: Tue Oct 18, 2005 12:40 am
by Firebreath
weetabix wrote:the centre flag in that map with the sewers gets captured repeatedly, as would the centre flag in the bottleneck one if people knew it would be worth dying a couple of times for the points that capping it get.


I beleive you mean the Kalt remake (the one with the sewers, bridge is middle flag)?
Not sure about wich one the bottlenecks in though?

PostPosted: Tue Oct 18, 2005 2:41 am
by jp
there's one big thing were forgetting here yes more points than a kill 4 capping flags. but the whole team should lose a couple of points if there flag is capped as the name of the game is capping and defending flags so a couple not 2 many maybe 2-3 points should b lost if ur teams flag is capped

PostPosted: Tue Oct 18, 2005 3:01 am
by Firebreath
jp wrote:there's one big thing were forgetting here yes more points than a kill 4 capping flags. but the whole team should lose a couple of points if there flag is capped as the name of the game is capping and defending flags so a couple not 2 many maybe 2-3 points should b lost if ur teams flag is capped


Hmm a resonable idea mabe? That would be something we would test first mabe (if implemented), see how it would affect the ranks?

Good idea though JP :)