And look at how big the map is already
Im now working on stage 2 (C vs D) which is the yellow U shaped part on the overview. (its yellow because it are the props the track is made with). The C shaped part is stage 1 (A vs C). As you can also see i have a placeholder location for B already but as there is no map leading to it yet its empty.
If you cant read it: Width = 5888.0, Length = 6720.
A vs C has been pretested yesterday on a private server (outside UKCS) with 3 others. The results were that i still had alot of bugs to fix (and they should be fixed now) but other than that the stage was alot of fun. And ofcourse that it looked like poo but what else can you expect from a map in dev looks.
Also, if you notice the tracks are starting to form a bit of a health cross shape. This is done to make optimizing easier and has another advantage of giving a shape where the CPs end up to be balanced to each other no matter what stage. And best of all, it can provide shortcuts to the cart when its far on the track. This prevents endless games a bit more.
Also, if you noticed... the map has a name now: TC_RAMPARTS or TC_RAMPART (later to decide which is best)