[WIP] Demoman airways: Darts

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[WIP] Demoman airways: Darts

Postby alias on Tue Dec 29, 2009 9:30 pm

Ok, its an idea for the event. i dont know if i will have a finished system that says which score you exactly have but i got it working in such a way that someone can do that for you.

And believe me, it might look like triple 20 is easy but the best i had atm is a double 20.

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Now when you touch the dartboard and are inside a block it says dont move... Im going to see if i can prevent moving by blocking you with a func_brush instead to ensure it will work for the demoman event. After 5 sec you die by a saw and 1 sec later the dartboard is free.falling = fail anyway.
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Re: [WIP] Demoman airways: Darts

Postby alias on Tue Dec 29, 2009 11:10 pm

More screens!

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And a download!!!

http://files.ukcs.net/13269/darts_a2.zip

Here you can practice already. note, you must sticky jump on the board! Not shooting stickies. the automatic counting isnt added yet.

JOIN BLUE TO PLAY!!! RED = SPECTATE
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Re: [WIP] Demoman airways: Darts

Postby Nish on Wed Dec 30, 2009 1:43 am

Well done Alias!

Will surely test this tomorrow :D
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Re: [WIP] Demoman airways: Darts

Postby Stretch on Wed Dec 30, 2009 1:50 am

That does look pretty cool....
SO you fire stickies to and explode them after you hit the sticky limit? or how does it work?
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Re: [WIP] Demoman airways: Darts

Postby alias on Wed Dec 30, 2009 10:48 am

Stickyjump on the board. You will get stuck (part of the system atm). and after 5 sec you die and will respawn. Im going to add some parts that will make it say which part you did hit to make the system easier and faster.

You can do the stickies but stickyjumping is what the demoman is about. And thats where its made for. Otherwise i could simply have used 1 large texture.
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Re: [WIP] Demoman airways: Darts

Postby Frying Dutchman on Thu Dec 31, 2009 7:50 pm

Good luck to get this finished before the event :O
And it also get's a lot attention on TF2maps, would be epic to play this at the event..
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Re: [WIP] Demoman airways: Darts

Postby alias on Fri Jan 08, 2010 7:10 pm

New version!

http://files.ukcs.net/13269/darts_a3.zip

This map allows both teams to dart (they still have to wait for their turn) and contains a (small) battlezone. The idea is that its for the event and therefor it does work for that.

The scorecounting still isnt automatic and therefor thats the job for the admins. But at least its alot better now as you dont have to wait in spec and instead can just kill.
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Re: [WIP] Demoman airways: Darts

Postby Stretch on Sat Jan 09, 2010 4:18 am

Is there anyway for you to put in score counting?
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Re: [WIP] Demoman airways: Darts

Postby alias on Sat Jan 09, 2010 10:57 am

There is, i can even make a 501 system in the map where your score is visible. But as i didnt have that much time on mapping (note that i want to play tf2 the normal way also) i havent done the check of which part you hitted. When that is done however i can also make it do a 501 countdown... and even better. i might be able to have a seperate counter for red and blue to allow a 1 vs 1 match. It all depends on the ammount of dynamics its going to use
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Re: [WIP] Demoman airways: Darts

Postby alias on Wed Nov 17, 2010 7:07 pm

Since tr maps are normal i decided to change the concept of just going for a tr map. But for that i realized the board should have more regions you can end in. it was just too small. But i managed to get it larger and even have 3 distances to play at with a variety of 2 to 4 stickies worth for the jump.

IMPORTANT:
This map does require you to either use sv_cheats or the sticky jumper. this simply is due to it still being a concept map. Actual gameplay hasnt been done yet. My idea however is that i will make it possible to select the platform to jump from. And ofc, score counter!

Download!

And to show all distances
This is the spawn place. The platform closest to the right is where you jump from. 4 stickies required
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This is 1 platform closer. 3 stickies
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And a situation similar to before, 2 stickies except the board allows you to land more often and triple 20 actualy became alot more possible.
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And to show you how big the board is. in the bulls eye i placed my spray.
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Now on the workshop!
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Re: [WIP] Demoman airways: Darts

Postby um!!! on Thu Nov 18, 2010 3:20 pm

that looks mad alias! :D bravo!
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Re: [WIP] Demoman airways: Darts

Postby alias on Sun Nov 21, 2010 1:24 pm

OMG OMG IT'S TEXTURED!!!!
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Ok, it are placeholder textures and the backplate is still white... should be a black circle like an actual dartboard
Now on the workshop!
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