Hammer Error "The system cannot find the file specified"

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Hammer Error "The system cannot find the file specified"

Postby Stretch on Sun Nov 07, 2010 10:45 pm

Friendly Greetings.
Making a map and when I tried to run it. I get a error message saying "The system cannot find the file specified."
A few sites said to change the name (which I did) but still no luck.
Here is the compile log:


** Executing...
** Command: "x:\program files\steam\steamapps\stretchgargan\sourcesdk\bin\orangebox\bin\vbsp.exe"
** Parameters: -game "x:\program files\steam\steamapps\stretchgargan\day of defeat source\dod" "X:\Program Files\Steam\steamapps\stretchgargan\sourcesdk_content\dod\mapsrc\twohalfsniper.vmf"

Valve Software - vbsp.exe (Jul 7 2010)
2 threads
materialPath: x:\program files\steam\steamapps\stretchgargan\day of defeat source\dod\materials
Loading X:\Program Files\Steam\steamapps\stretchgargan\sourcesdk_content\dod\mapsrc\twohalfsniper.vmf
Could not locate 'GameData' key in x:\program files\steam\steamapps\stretchgargan\day of defeat source\dod\gameinfo.txt
fixing up env_cubemap materials on brush sides...
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
Processing areas...done (0)
Building Faces...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
writing X:\Program Files\Steam\steamapps\stretchgargan\sourcesdk_content\dod\mapsrc\twohalfsniper.prt...Building visibility clusters...
done (0)
Creating default LDR cubemaps for env_cubemap using skybox materials:
skybox/sky_day01_01*.vmt
! Run buildcubemaps in the engine to get the correct cube maps.
Creating default HDR cubemaps for env_cubemap using skybox materials:
skybox/sky_day01_01*.vmt
! Run buildcubemaps in the engine to get the correct cube maps.
Finding displacement neighbors...
Found a displacement edge abutting multiple other edges.
Warning: overflowed 397 displacement corner-neighbor lists.Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
Displacement 62 has bad geometry near 0.00 -1536.00 -162.47
Can't compile displacement physics, exiting. Texture is GROUND/FLASH_GROUND_BLEND


** Executing...
** Command: "x:\program files\steam\steamapps\stretchgargan\sourcesdk\bin\orangebox\bin\vvis.exe"
** Parameters: -game "x:\program files\steam\steamapps\stretchgargan\day of defeat source\dod" -fast "X:\Program Files\Steam\steamapps\stretchgargan\sourcesdk_content\dod\mapsrc\twohalfsniper"

Valve Software - vvis.exe (Jul 7 2010)
fastvis = true
2 threads
reading x:\program files\steam\steamapps\stretchgargan\sourcesdk_content\dod\mapsrc\twohalfsniper.bsp
Error opening x:\program files\steam\steamapps\stretchgargan\sourcesdk_content\dod\mapsrc\twohalfsniper.bsp

** Executing...
** Command: "x:\program files\steam\steamapps\stretchgargan\sourcesdk\bin\orangebox\bin\vrad.exe"
** Parameters: -game "x:\program files\steam\steamapps\stretchgargan\day of defeat source\dod" "X:\Program Files\Steam\steamapps\stretchgargan\sourcesdk_content\dod\mapsrc\twohalfsniper"

Valve Software - vrad.exe SSE (Jul 7 2010)

Valve Radiosity Simulator
2 threads
[Reading texlights from 'lights.rad']
[39 texlights parsed from 'lights.rad']

Loading x:\program files\steam\steamapps\stretchgargan\sourcesdk_content\dod\mapsrc\twohalfsniper.bsp
Error opening x:\program files\steam\steamapps\stretchgargan\sourcesdk_content\dod\mapsrc\twohalfsniper.bsp

** Executing...
** Command: Copy File
** Parameters: "X:\Program Files\Steam\steamapps\stretchgargan\sourcesdk_content\dod\mapsrc\twohalfsniper.bsp" "x:\program files\steam\steamapps\stretchgargan\day of defeat source\dod\maps\twohalfsniper.bsp"

The command failed. Windows reported the error:
"The system cannot find the file specified."


I had made a few maps before but with this map I put a bit more detail in it, Not too much

-S

UPDATE: Won't let me run maps for any game :(
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Re: Hammer Error "The system cannot find the file specified"

Postby alias on Mon Nov 08, 2010 10:02 pm

Displacement 62 has bad geometry near 0.00 -1536.00 -162.47
Can't compile displacement physics, exiting. Texture is GROUND/FLASH_GROUND_BLEND

You messed up a displacement somewhere. Thats why it doesnt compile.

Use this page to check your compile when you think its not working: http://www.interlopers.net/errors/

It show the error and how to fix it.
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