alias wrote:Well, its default that you spawn at the same place. This is allways the case in tf2. Each spawn place is used once and then you go back to the first. However, during testing this is more clear as you are allways the first one. In a 32 player server there are 15 other players that could spawn there. So in runtime its actualy 'random' where you spawn.
If the spawn position however matters for testing reasons i would recommend just putting on 1 spawn in each area you want to test (by putting the other respawns in a visgroup and hiding that one) and in the final compile put them back on.
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