[CSS] de_survivor_css

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[CSS] de_survivor_css

Postby SM Sith Lord on Mon Jul 25, 2011 11:01 pm

Here is my newly completed Counter-Strike: Source map de_survivor_css:

ImageImageImageImageImage

DOWNLOAD DE_SURVIVOR_CSS NOW

This is a standard DE map with 2 bombsites and 64 spawn points. Each bombsite has at least 3 points of entry. This map was meticulously rebuilt from the ground-up to be very close to the original de_survivor by 3D Mike. Thorough beta testing shows that framerates are well within the acceptable range for serious play, but you can expect this map to be as taxing as de_nuke or de_inferno. This map was created for and is in rotation at the [DoP] High Times servers.

Note that while this map does come with a .NAV file, it is not optimized. Bots are over-rated.

A high priority informant has been shot down by enemy forces in a remote mountainous area. A local private security force has been contracted by the US to be America's first response in bringing the plane crash survivor into custody for interogation. The survivor has locked himself in the cockpit of the plane wreckage.

Counter-Terrorist objective is to secure the immobilized target until the 2nd American team arrives.

Terrorist objective is to execute the target or otherwise prevent his extraction by US forces.


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Re: [CSS] de_survivor_css

Postby cowboyfromhell on Tue Jul 26, 2011 8:59 am

It sounds good, but both nuke and inferno currently aren't on UKCS rotation due to fps issues.

Could be worth a test slot at any rate though...
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Re: [CSS] de_survivor_css

Postby SM Sith Lord on Wed Jul 27, 2011 3:02 pm

Cool. Well, test it out, and if you guys like it but think performance is too poor, I could make a "lite" version for you guys.


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Re: [CSS] de_survivor_css

Postby UK_sniper on Wed Jul 27, 2011 4:44 pm

That looks epic.

I really want to play this map. :D
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Re: [CSS] de_survivor_css

Postby Nelsaidi on Sun Jul 31, 2011 11:03 pm

de_survivor, good times - and a map description, honestly havent read one for like 5 years - dang its been a long time.

Looks epic - good job :D
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