finally played this on #1, and although i think it seems like an ok map, it is just not suited to 32 man. neither team got past first stage because there's far too many, infact its just non stop, side/high/low routes that are easy for the defending team to exploit and just spam away. i can see why wwjd likes this map as there's tons of hiding places to go decloak/select class/revolver spam from as a spy.
like i said, i thought the map was ok, just at the same time its completely frustrating for pub play. you would need a well co-ordinated team, which really is kind of rare in pub play, to win on attack. either that, or constantly lemming the cart, which is also kind of rare on pub play. sorry, but, i personally dont think its suitable for UKCS. this is comming from a payload fan too.

edit: i will also add that it is better than some other maps on rotation, as some have also mentioned. maybe a map purge would be wise.