Left 4 Dead updates and news

Forum for discussing Left 4 Dead and Left 4 Dead 2.

Re: Left 4 Dead updates and news

Postby Salva on Wed Apr 22, 2009 1:09 am

Last man alive! epic few hours, laughing all the way as usual with everyone on L4D :D
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Re: Left 4 Dead updates and news

Postby Daydreamer on Wed Apr 22, 2009 2:05 am

18mins?! and only 376 common 4 tank kills.. I sense... 8) :roll:
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Re: Left 4 Dead updates and news

Postby FunkySpider on Wed Apr 22, 2009 2:50 am

one thing we noticed about that level is because we were high up some tanks would spawn on the ground and for some reason would not climb up the building while others would, the bloody smokers were the real problem they kept spawning 2 at a time :? ALL THE TIME!!!
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Re: Left 4 Dead updates and news

Postby WAR on Wed Apr 22, 2009 6:45 am

When I got 18 mins (beating u by 1 second :P) we had alot of tanks :( I think we had around 12 alltogether.

I think the Lighthouse one is the hardest, keep getting knocked off the cliff by that damn tank.


Was the SDK released aswell?
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Re: Left 4 Dead updates and news

Postby Bob the Crab on Wed Apr 22, 2009 7:10 am

Nope don't think so, the SDK would release "shortly" after this update


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Re: Left 4 Dead updates and news

Postby FunkySpider on Wed Apr 22, 2009 9:49 am

WAR wrote:When I got 18 mins (beating u by 1 second :P)


screenshot or it didn't happen :p
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Re: Left 4 Dead updates and news

Postby evil elmo on Wed Apr 22, 2009 9:58 am

The new update for left for dead is now up survival mode has been added as well as 7 new achievements it looks really good :D
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Re: Left 4 Dead updates and news

Postby LuckyNV on Wed Apr 22, 2009 12:22 pm

Can't wait to get home and play this, just past my first exam and a bit on a high!

Also... so much for "valve's best team managed only around 9 mins"

gg :lol:
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Re: Left 4 Dead updates and news

Postby Daydreamer on Thu Apr 23, 2009 9:39 pm

WAR wrote:When I got 18 mins (beating u by 1 second :P) we had alot of tanks :( I think we had around 12 alltogether.



What game are you playing?! I have yet to see past 3 tanks.
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Re: Left 4 Dead updates and news

Postby Bob the Crab on Thu Apr 23, 2009 10:17 pm

Have you never passed 3/4 minutes? :P


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Re: Left 4 Dead updates and news

Postby Bob the Crab on Thu Apr 23, 2009 11:49 pm

Survival Mode Changes

Darkened the Lighthouse background movie and increased the contrast with the user interface elements

Chapter selection is now available when creating a Survival lobby

Single player coop now works correctly after playing Survival online

The correct game mode will be set when playing back a demo

Changed holdout server spew to be development only

Stats are no longer updated while viewing a demo

Correctly update the leaderboard based on the player's personal time, not the team best time

Show the player's best time in the scoreboard

Removed Survival exploits from The Terminal, Last Stand, The Crane, The Boathouse and The Warehouse

Fixed tanks sometimes not spawning after 15-20 minutes


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Re: Left 4 Dead updates and news

Postby LuckyNV on Thu Apr 23, 2009 11:49 pm

Survival Mode Changes

* Darkened the Lighthouse background movie and increased the contrast with the user interface elements
* Chapter selection is now available when creating a Survival lobby
* Single player coop now works correctly after playing Survival online
* The correct game mode will be set when playing back a demo
* Changed holdout server spew to be development only
* Stats are no longer updated while viewing a demo
* Correctly update the leaderboard based on the player's personal time, not the team best time
* Show the player's best time in the scoreboard
* Removed Survival exploits from The Terminal, Last Stand, The Crane, The Boathouse and The Warehouse
* Fixed tanks sometimes not spawning after 15-20 minutes
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Re: Left 4 Dead updates and news

Postby Daydreamer on Fri Apr 24, 2009 12:01 am

Bob the Crab wrote:Have you never passed 3/4 minutes? :P


I've been past 30. But seems I misread WAR thinking he said 12 tanks AT ONCE, instead of meaning 12 tanks in total for whole game.
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Re: Left 4 Dead updates and news

Postby shyam on Fri Apr 24, 2009 7:13 am

yay got gold on lighthouse with a time of 11 minutes something. :D


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Re: Left 4 Dead updates and news

Postby WAR on Fri Apr 24, 2009 8:07 am

Fixed tanks sometimes not spawning after 15-20 minutes

lol :D This willl certaintly change some times now :P

Allthough I've never had the problem, apart from 7 smokers and 3 booomers trying to break down the wall in blood harvest finale :P Was a nasty suprise to see them all standing theere wen I walked round.
TC- you sir, are one pain in the ass!
Imp- you've been offline for a while and you dont have a life. i am confused.
Kan- War is annoying to play against I will agree, but he isn't cheating.


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Re: Left 4 Dead updates and news

Postby colossuss on Tue Apr 28, 2009 9:21 am

[-]April 27, 2009 - Left 4 Dead Update Released

Updates to Left 4 Dead have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

Left 4 Dead


Removed a survival related command exploit

Achievements with multiple critera can now be expanded to show progress

mp_gamemode is now included with other console variables for server logging










[-]April 30, 2009 - Left 4 Dead Update Released

Updates to Left 4 Dead have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

Survival Mode


Removed an exploit from The Construction Site

Fixed issues with Survival Mode medals not being awarded properly in rare cases

Times will no longer be awarded when joining mid-round and cheats had been active during that round


Servers

Server will now reset correctly after all players leave a Versus game



Match Making

Fixed a mismatch between lobbies and servers that will remove the "Server is full" errors when quickmatching

Fixed match making issue affecting Vista64 users
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Re: Left 4 Dead updates and news

Postby LuckyNV on Fri May 01, 2009 8:46 am

Personal stats have been reactivated too
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Re: Left 4 Dead updates and news

Postby Gunpowder on Thu Jun 25, 2009 7:34 pm

June 25, 2009 - Left 4 Dead Update Released

Updates to Left 4 Dead have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

Client


Removed an infinite ammo exploit for molotovs


Add-on Campaign Support

Players download third party campaigns as single .VPK file

Players can manage and select add-on maps and campaigns via game UI

Added matchmaking support and download/update prompt for add-on campaigns

Custom campaign support in Leader boards

If not already registered, left4dead.exe registers .VPK extension to allow automatic install of add-ons

Servers and the steam API have been extended to allow servers to send up a list of keys for matchmaking up to 1200 bytes in size


Left 4 Dead Authoring Tools

Fixed missing fgd error

Added vpk.exe command line tool for extracting, creating, and appending .VPK files

Removed info_versus (not used)

Added info_gamemode which fires outputs for Coop, Versus or Survival depending on what game mode the map is loaded in

Updated tutorial_standards example map, repackaged as 'Dead Line' campaign example add-on

Sample content now includes source files for official maps


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Re: Left 4 Dead updates and news

Postby bullet_sponge on Mon Jun 29, 2009 8:53 am

hooray! custom campaigns! :D
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Re: Left 4 Dead updates and news

Postby Bob the Crab on Tue Jun 30, 2009 12:20 pm

So how do i find a server with a custom campaign?


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