TF2#6 Trial - Vanilla Mode! - 9th to 16th April!

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TF2#6 Trial - Vanilla Mode! - 9th to 16th April!

Postby Xerxes on Mon Apr 04, 2011 9:23 pm

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Re: TF2#6 Trial - Vanilla Mode! - 9th to 16th April!

Postby Salva on Mon Apr 04, 2011 9:27 pm

happy salva is happy
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Re: TF2#6 Trial - Vanilla Mode! - 9th to 16th April!

Postby Inevitable on Mon Apr 04, 2011 11:28 pm

I thought it was going to be some sort of bizarre cut in half turbine/granary mashup.

Then I found out it wasn't.

I was sad. Also no Easter Egg. And the "I blame Kan" in the source code DOESN'T COUNT.
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Re: TF2#6 Trial - Vanilla Mode! - 9th to 16th April!

Postby Berath on Mon Apr 04, 2011 11:59 pm

I've heard so many people talk about 'vanilla mode' with nostalgia I think I'd really like to see what it's about.

It certainly seems like it would play differently.
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Re: TF2#6 Trial - Vanilla Mode! - 9th to 16th April!

Postby Enigma on Tue Apr 05, 2011 5:49 am

Can't wait for demo and solly.
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Re: TF2#6 Trial - Vanilla Mode! - 9th to 16th April!

Postby The-Monk on Tue Apr 05, 2011 7:43 am

Do you still get random drops playing on a vanilla server?
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Re: TF2#6 Trial - Vanilla Mode! - 9th to 16th April!

Postby AlexSeifer on Tue Apr 05, 2011 8:18 am

No unlocks seems a bit extreme. (But no more airblast makes me a happy medic).
As jesus pointed in the Turbine/Granary thread, vanilla should be default settings, 12v12, regular respawn, aka, TF2 as is released by Valve.
I would love to see "no crit" enabled as well, but that's a competitive setting, and i don't think it fits on a pub server.

I have mixed feelings about this.
From one side, i don't like it. As medic i love to be able to switch my medigun dependand by the situation, and i love the increased hp regen they gave.
From the other side, i love it. No more annoying weapons like airblast, lucksman, charge 'n' targe and other insta gib stuff like that.
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Re: TF2#6 Trial - Vanilla Mode! - 9th to 16th April!

Postby Imperium [ESG] on Tue Apr 05, 2011 11:07 am

Sounds great though, will try it for sure. Some maps are a bit meh, but it's orginal i guess
funkymp: aww imperium sounds so cute for a cold-blooded killer
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In response to TìMϦl4: Imperium is always funny. :3
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Re: TF2#6 Trial - Vanilla Mode! - 9th to 16th April!

Postby MittinsKittens on Tue Apr 05, 2011 11:25 am

I got a little excited to try this. Then saw there wasn't any Building upgrades for Dispensor and Tele's. Think that might kill the enjoyment for this, but nether the less, will grit my teeth and try it :P
Just to see which version I rather be playing :D
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Re: TF2#6 Trial - Vanilla Mode! - 9th to 16th April!

Postby Arbor plena simia on Tue Apr 05, 2011 1:18 pm

I allways convince myself of pre update being more fun, now I can finally see if my nostalgia is suitably placed :D
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Re: TF2#6 Trial - Vanilla Mode! - 9th to 16th April!

Postby Bourne_inFINity on Tue Apr 05, 2011 2:45 pm

This is probably a week u will see me on #6 more often :D
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Re: TF2#6 Trial - Vanilla Mode! - 9th to 16th April!

Postby Sh00rs1gn on Tue Apr 05, 2011 3:35 pm

I approve this message.
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Re: TF2#6 Trial - Vanilla Mode! - 9th to 16th April!

Postby Supashadow on Tue Apr 05, 2011 4:05 pm

Enigma wrote:Can't wait for demo and solly.


+1 Cant wait :D
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Re: TF2#6 Trial - Vanilla Mode! - 9th to 16th April!

Postby nevvy on Tue Apr 05, 2011 4:10 pm

I love you.

EDIT. im rather happy. no level 3 dispensers, no level 3 instabuild sgs, no airblast. ALL POINTS ARE NOW CAPPABLE (although good defence is still possible).

One cautionary note: spamming demomen will be more prevalent.

How far does this vanilla go? do we still have the faster rockets that were in beta? I'm 90% sure they got slowed down at some point. Meh, not bothered either way, there are points to be stood on. Boom :cheers:
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Re: TF2#6 Trial - Vanilla Mode! - 9th to 16th April!

Postby coldandtired on Tue Apr 05, 2011 4:38 pm

It goes all the way baby!
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Re: TF2#6 Trial - Vanilla Mode! - 9th to 16th April!

Postby Binerexis on Tue Apr 05, 2011 5:21 pm

I wouldn't get your hopes up for 6 nade demos, I don't think the vanilla goes that far back.
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Re: TF2#6 Trial - Vanilla Mode! - 9th to 16th April!

Postby Enigma on Tue Apr 05, 2011 5:34 pm

More ammo is enough.
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Re: TF2#6 Trial - Vanilla Mode! - 9th to 16th April!

Postby Salva on Tue Apr 05, 2011 6:52 pm

teamwork will be needed more so now mes thinks :D
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Re: TF2#6 Trial - Vanilla Mode! - 9th to 16th April!

Postby ACCELERATOR - - on Tue Apr 05, 2011 6:55 pm

Dibs on Wombat for a team if he goes on.


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Re: TF2#6 Trial - Vanilla Mode! - 9th to 16th April!

Postby Salva on Tue Apr 05, 2011 8:08 pm

ACCELERATOR - - wrote:Dibs on Wombat for a team if he goes on.


aslong as i get nevvy :D oldschool pyro, solly and demo + med + nevvy = o dear god the world just ended for the other team.
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